Empire in "Star Wars: Galaxy of Heroes" As a fan of the movies and the franchise, when I started playing Star Wars: Galaxy of Heroes, I immediately got started on my Empire team.I wanted to have every type of Stormtrooper with Darth Vader leading them into … I have a spreadsheet image on how to mod them if you want. Frontline: Hound's Tooth, Umbaran Starfighter, Sun Fac's Geonosian Starfighter, Reinforcements: TIE Advanced x1, Anakin's Eta-2 Starfighter, Geonosian Soldier's Starfighter/Poe Dameron's X-Wing/Wed Antilles' X-Wing, Plo Koon's Jedi Starfighter/LMF. Swap Biggs for plo or Cassian on defense to force Vader out first, or phantom to get there faster, but it holds okay with Biggs first too. Generally it's a good idea to spread around tenacity down and ability block from Geo Soldier and Poggle assists. What is important though is the placement order within the team since they attack in this order on a mass assist. |-- Wordsss -- Let's review some Grand Arena 3v3 trio teams for defense together! Tools Announcing the new platform for SWGOH helper apps. I would def go for his unique right off the bat and likely hold off on the lead zeta for a bit. The N-1 Starfighter at the beginning of the movie. While Darth Revan’s crew are causing more intense headaches these days, his old buddy Jedi Knight Revan has been shattering players’ dreams for far longer, and he’s not going anywhere. Thanks for this. Frontline: First Order SF Tie Fighter, Kylo Ren’s Command Shuttle & Tie Silencer, Reinforcements: Tie Advanced x1, Poe Dameron’s X-Wing, First Order Tie Fighter & Imperial Tie Fighter. Vader puts up guaranteed target lock. I have a spreadsheet image on how to mod them if you want. As long as you nailed their Biggs with a TL you can dispel the taunt and almost one shot one of their other ships. Please consider registering guest. Strategy: Start with TFP special to gain foresight, and use Fives land TL. Round one, Exe aoes, and round 2 you bring either Ghost or Reaper to spread debuffs and start doing damage. The team only has 2 zetas, both for GBA. Use Executrix AOE first turn and bring in Tie Advanced as first reinforcement to spread TL. 17. Plo Koon can be swapped for Vader or Fives on the frontline for more damage output, Courtesy of md.geist (YouTube Channel: https://www.youtube.com/user/TheMDGhost), Frontline: Hound’s Tooth, Gauntlet Starfighter & Imperial Tie Fighter, Reinforcements: TIE Advanced x1, TIE Reaper +2, Strategy: Utilises the Empire synergy of Gauntlet, TFP, Vader and Reaper with Executrix’s offense boost, as well as Gauntlet’s healing abilities to burst down the enemy while staying safely hidden behind Hound’s Tooth, Frontline: Hound’s Tooth/Biggs Darklighter’s X-Wing, Imperial TIE Fighter & Poe Dameron’s X-Wing, Reinforcements:  Phantom II, TIE Advanced x1, a taunting tank, +1, Strategy: For this lineup to work you must have a ITF faster than Poe and the sequence of action is like this: 1: Use TFP's special on the threat you want to eliminate. GBA's unique is the best one, the lead zeta is less good but still not useless. What is important though is the placement order within the team since they attack in this order on a mass assist. Called wannabes because it’s an assist heavy lineup, Frontline: Hound’s Tooth, Xanadu Blood & Ghost, Reinforcements: Phantom II, TIE Advanced x1 +2. Use Bistan’s special on 3rd ship (whatever isn’t Biggs or Vader). Frontline: Hound’s Tooth, Geonosian Soldier’s Starfighter & Geonosian Spy’s Starfighter, Reinforcements: Sun Fac’s Geonosian Starfighter, TIE Advanced x1 +2, Strategy: Much the same as running the Geo Trio, only with Hound’s Tooth. Moss had taken the turret gunner there and been helping them. Strategy: Survive the first volley, try to take out the enemy Biggs with Spy’s special, finish him with Soldier’s special if needed. [/list] The Update Notes have been revised to include the missing change. Your other two RI are mostly window dressing. Then take the enemy out. Some matchups focusing down the opposition is critical, some it’s more important to spread around ability block. Good Reserves: Scimitar, Falcon, Geonosian Soldier. Strategy: similar to other Exe lineups, this relies heavily on debuffing your opponents. Clone name generator - Star Wars . One thing to keep in mind when using a geo team is that sometimes it may be better to not use soldier's special. Try to eat 1 back liner before enemy RI. Call in FOTP to inflict irresistible TL with his reinforcement ability and to put out a strong damage dealer. Go after the enemy DPS, then call in your Vader. And I’m having a lot of success against pre taunting tanks by calling Sun Fac T1. Otherwise call Plo Koon. 3: if the threat still survives, you can usually eliminate it by using Chimaera's Phylon 07 Tractor Beam AoE attack; 4: Usually 1st reinforcement is the *Phantom II* so you can bring in another reinforcement quickly, however against some fleets --like the Geos--, the TIE Advanced might be a better first reinforcement for the offense down debuff and the DoTs, Frontline: Hound’s Tooth, Umbaran Starfighter & Bistan’s U-Wing, Reinforcements: TIE Advanced x1, Plo Koon’s Jedi Starfighter +2. Any cancelled preorder is subject to a 20% restocking fee ... 2 X Geonosian Warriors! Try to stay alive with your whole team so you are soon over in terms of numbers. It’s been four months since this guide originally came out so time for an update. Glossary Text This character gets a +4 bonus to Attack if at least 3 allies with the same name as this character are within 6 squares of it. So whoever you're attacking will have the base 15% chance to resist (which can't be offset by more potency) and no more. Second reinforcement should be Poe, since he is a great finisher with debuffs around / protection missing. Remember me Frontline: Geonosian Spy's Starfighter, Geonosian Soldier's Starfighter, Sun Fac's Geonosian Starfighter. This item is a pre-order. Squad Leader Rally should no longer interfere with many actions it previously did. You’ll be 3 on 2 before their capital gets a turn and 3 on 1 before first reinforcement. Poggle should go last (or after SF anyway) for his ability block. Would've taken me a bit to utilize this, having Poggle go first is a bit better but it doesn't make a huge difference. The modding is important, but the turn order is a bit less so since the entire team attacks every turn. A very strong offensive and focused lineup. Foresight on Tie means Chimaera gets a "free" turn soon, calling in vader to deal with enemy TFP or dispel, or FOTF to land a TL. Vader and Poe are for dealing with enemy Tie Fighters or finishing off any stragglers. It’s mostly about choosing the right targets. I have my GBA modded for health and tenacity, as this conveys to the Brute, who you want taunting as much as possible. First reinforcement is always Tie Advanced, and his reinforcement ability must be lv2 or better for this strategy to work. The Geonosian is a great leader of droids and other members of his species. You can only benefit from one support bonus at a time, which is decided at the time of squad building. Then enemy often uses AOE. Ghost should be your first RI, but Reaper is a perfectly good alternative, just a bit more defensive. Strategy: Much the same as the original variation. Jedi Consular can heal your team also. Frontline: Biggs Darklighter’s X-Wing, Tie Advanced x1 & Bistan’s U-Wing, Reinforcements: Umbaran Starfighter, Plo Koon’s Jedi Starfighter, Rex’s ARC-170 & Clone Sergeant’s ARC-170. Strategy: Start with your imp tie and TL enemy biggs. If you call cassian or jc use the assist with tax1. I have tried Scimi instead of Slicer, but the AI likes Scimi way too much. Sun Fac is called in to double stun and also add to the survivability of the team, stalling until ultimate. It'll just be weird to move onto a new team after literally only playing Phoenix for the last 40 or so levels lol. Best results from Exec comes from spreading lots of TL. NR-N99 Persuader Class Droid Tanks 20. This is entirely a visual change for where units are placed on the screen in battle. It has excellent outs for TL, with TFP and Vader giving you a great shot at getting 2 TLs in the first round, and Ghost (RI 3) and FOTF adding TL from RI. Priority 2 – Jedi. When Chimera gets his first turn use basic to call assist. Strategy: Silencer should go first in any matchup other than imperial TIE or Poe; stun an opposing ship prioritizing by most reliable TL. I haven’t seen many matchups where the sequence of specials is especially significant. From the Clone Wars and the Rebellion to the clashes with the First Order, the galaxy is defined by war. (unit) support: If you control this system, you gain bonus unit(s) of this (exact) type into your squads if you have at least one unit of that (exact) type already in that squad. Getting Sun Fac to go soon after Spy is nice. I'm coming from a Phoenix squad where I've gotten pretty good at knowing when and who to call with Hera/Ezra's assists (usually each other - Zeb when stun is needed). This should kill the enemy Biggs. Strategy: TFP attacks fast, hopefully putting up target lock. Courtesy of md.geist (Youtube Channel: https://www.youtube.com/user/TheMDGhost), Frontline: Tie Reaper, Gauntlet Starfighter & Imperial Tie Fighter, Reinforcements: Tie Advanced x1, Ahsoka Tano's Jedi Starfighter, First Order Tie Fighter +1. Strategy: TFP attempts TL on enemy Biggs, if resisted then AI likes to attack slave 1 who’s beefy enough to take it. Next you want Ahsoka to come out and remove any potential taunts from enemy reinforcements. Unfortunately the AI plays this fleet pretty poorly on defense. Frontline: Biggs Darklighter’s X-Wing, Sun Fac’s Geonosian Starfighter & Imperial Tie Fighter, Reinforcements: Geonosian Soldier’s Starfighter, Tie Advanced x1 +2. Rest evaporates fast. Call in Sun Fac asap, then wreak havoc with assists from behind the super tanky Hound’s Tooth, Frontline: Hound’s Tooth, Anakin’s Eta-2 Starfighter & Plo Koon’s Jedi Starfighter, Reinforcements: Umbaran Starfighter, Ahsoka Tano’s Jedi Starfighter +2, Strategy: The aim of this fleet is to hide Anakin behind Hound’s Tooth and use Anakin’s Galactic Republic synergy to empower Plo, Fives and Ahsoka to deal massive extra damage. From there, you usually get off your ultimate first, and it's all downhill from there, Frontline: Biggs Darklighter’s X-Wing, Bistan's U-Wing & Imperial Tie Fighter, Reinforcements: Tie Advanced x1, Tie Reaper, Wedge Antilles's X-wing, Poe Dameron's X-wing & First Order Tie Fighter. Strategy: TFP does special to get foresight, let the others damage your ships (ouch), then use biggs to attack biggs, hopefully target lock, then use sun fac basic not special, next use chimera first attack on sun fac to get the target lock and then you have two taunters. 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